redulous, and Armored to

Deep Wounds is tually redulous, and Armored to the Teeth is amazing for Prot Warriors. Myurrent L80 Prot build looks more like this. Deep Wounds is efftively ~50% weapon damage on arit. Deep Wounds isurrently stking like Ignite does, so if yourit oe it'll tk for (say) 100tk, and then if yourit again it'll start tking for 200tk until six sonds after the first one, where it'll revert to 100tk.
RP you'd give up the 1% dodge from antation for a little extra bleed damage off a your (1 hand) weapons average damage??? Deep Wounds looks like the same talent I have on my Arms Warrior that uses a 2H weapon (higher average damage) and honestly the output is not that great lol, I'd hate to see the return off a 1 hander, I'm thinking in the ballpark of Romulo's trinket poison efft lol. 1% dodge don't sound like a lot, but I think you'd miss it lol. Again, no numberruher, but that don't sit well with me. =D *edit* oops did not see you said it stks. Still 1 hand weapon damage. Not sure. Have to see the spreadsheet on it lol
To put it into persptive, eh time Irit Deep Wounds deals ~600 extra damage without any raid buffs, using a fast weapon (more if I used a slow one). Add in Trauma (+30%) and AP boosts and it'sonsiderably more, plus with Feral Druids, MotW, BoK, horn of WinterTotems and Ho or similar you gain 11%rit fully raid-buffed. It's well worth taking. If I was going to drop my damage down (not unreasonable, given that Prot TPS is off the wall) I'd ronsider it, but I'd probably just drop the points out of AttT instead, good as it is. Deep Wounds is just ridulous.

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