Well the totems don't afft the whole raid so I'm not seeing where you get these 1080 tks. But with all my buffs and stuff up Ian get my totem to tk for just over 150, whh to me is pretty impressive. Unfortunately, mana spring does not stk. Whh if you ask me, is BS, but whatever. I don't see it overpowered. The totem only has 5 hp. Ian see 5 elemental shamans doing a hero, but never 5 restos.
Hehe Thats a interesting hypothetal situation Seease. I like the uonventional thinking, though your right in prte I don't think its going to happen the way we'd think it would. Though what you propose is something akin to what wealled in FFXI a "Burn party". But sie the mhans of WoW and FFXI are different...I don't think its going to work out as it might have in another game. In my experiae when partying with more than 1 sham (whh usually 1 sham is of the healing type), the "healer" takes up the duty ofaster support totems, and me (the dps type) takes up the melee support and more importantly the status removal tot's ifwhen needed. I'm inharge of that sie it would be a great detriment to the party of the healer isn't getting fed a stream of MP, or has to waste their water tot on a poison tot, when if its aluh situation they really needed a mana tide instead! This being said, situationally, even if it was a full pt of resto sham's...typally not everyoneould have a healing stream down all the time. Also we know that even mail armor gets hit BAD when fing BIG elites! One badrushing blowan still one shot us in mail, so while 1000k a tk would help us survive a non-hero onslaught from a trash mob and possibly a boss, the 4-5k hits of a hero boss wouldn't tk fast enough, and we'd need a devoted healer to give us a "hae". As we know wean'tast and dps at the sametime, so thially even a party of 5 1 of the 5 resto's would still have toover healing roles, removing them from dps. leaving the dps duty down to 4 resto's....its going to be a LOOONG fight hehe. Its a interestingoept, and this was in no means to JUST throwold water on it, but just to play devil's advate
Now...on a slightly related side note: Now that we know that the lvlap will be raised to 80 in the uoming Exp pk. Perhaps something like this might bome a viable possibily sie Im assuming that raising theap 10 lvls also means we got 10 more talent points to ple! Ponder on that one for awhile huh?!
Stormstrike AND Elemental Mastery!? Stormstrike AND Nature's Swiftness AND Shamanist Rage AND Mana Tide?! Hmmm...